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» What Up?
2 Man Forever and "Vet vs Noobs" EmptyWed Apr 06, 2011 2:32 pm by Leinad

» Help with my persona would be greatly appreciated
2 Man Forever and "Vet vs Noobs" EmptyFri Oct 22, 2010 6:28 pm by Daemonis

» Another Bonfire?
2 Man Forever and "Vet vs Noobs" EmptyFri Apr 30, 2010 4:12 pm by wetzel_sixx90_09

» Free projectile foam
2 Man Forever and "Vet vs Noobs" EmptyFri Apr 30, 2010 11:26 am by Ben

» Facebook Group
2 Man Forever and "Vet vs Noobs" EmptyFri Apr 30, 2010 8:05 am by wetzel_sixx90_09

» The Elite
2 Man Forever and "Vet vs Noobs" EmptyTue Apr 13, 2010 1:08 am by Zuryel

» WKU Practice Thread
2 Man Forever and "Vet vs Noobs" EmptyTue Apr 13, 2010 12:39 am by Zuryel

» Beltaine 2010
2 Man Forever and "Vet vs Noobs" EmptyThu Mar 04, 2010 1:32 pm by Leinad

» Our opener
2 Man Forever and "Vet vs Noobs" EmptyMon Mar 01, 2010 1:52 pm by Leinad

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2 Man Forever and "Vet vs Noobs"

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Post  Xys' Tel Unaki Wed Nov 05, 2008 11:30 am

These are starting to get boring rather quickly.

I suggest that we start pairing new guys with older members in 2man forevers instead of letting teams be picked themselves. The older guys hardly die and it just leaves the new guys to fight each other because of the discouragement they get when they see they cant kill the older ones.

Now as for vets vs noobs, it is ok but it is also rather annoying because new members cant exactly beat a team of better people. I know it has happened before but it is rather hard to do and it really starts to hurt after a while. Can we not do these for a few practices?
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Post  Leinad Wed Nov 05, 2008 12:09 pm

I agree interly (take that spelling!)

It would be nice if we could seperate the noobs from the vets more but every time I try it usually falls apart horably.

We also need more game types. Suggestions?
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Post  Daemonis Wed Nov 05, 2008 12:11 pm

I suggest perusing( Ha, Big Words Are Fun) This Link

http://www.geddon.org/index.php/Category:Scenario_battles
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Post  bluedragon_012 Sun Nov 09, 2008 11:01 am

I has plan, I shall post in new topic.
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Post  Guest Sat Jan 17, 2009 2:10 pm

This thread died quick...

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Post  Zephyr Sun Jan 18, 2009 1:05 am

Eh, when we do "2 man forever," I usually end up pairing with a new fighter. However, they normally end up dying quickly and I become a single person team for long periods of time, if having a 1-man "team" is still considered a team. There was one case of this where I ended up legged and left alone for 15 minutes and ended up telling someone to come kill me so I could respawn with full walking ability.

In the case of Newbies VS. Vets, I've yet to participate in one of those, although I would imagine that the Newbies hardly ever win, as mentioned earlier.
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Post  [GM]Rayoe Sun Jan 18, 2009 1:48 am

i think there should be a game where you have 45 seconds to hit someone, if you dont land a successful damaging hit on someone within that 45 seconds you die and stat back at that tree. but if you make a hit your 45 sec. starts over. or 30sec. could work to. this would force even the most timid/shitty new fighters to ENGAGE the enemy not run around in circles and die all day.

i have just thought of this idea, ill think of more ways to enhance this.

tell me what you guys think of that base idea though.
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Post  Zephyr Sun Jan 18, 2009 1:51 am

[GM]Rayoe wrote:i think there should be a game where you have 45 seconds to hit someone, if you dont land a successful damaging hit on someone within that 45 seconds you die and stat back at that tree. but if you make a hit your 45 sec. starts over. or 30sec. could work to. this would force even the most timid/shitty new fighters to ENGAGE the enemy not run around in circles and die all day.

i have just thought of this idea, ill think of more ways to enhance this.

tell me what you guys think of that base idea though.

Sounds perfectly okay. I don't see why the idea needs much refining/enhancing though. It's pretty straight-forward. It might be a tad difficult to keep track of your timer while trying not to die. I can hear "Is my time up?" right now. lol
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Post  [GM]Rayoe Sun Jan 18, 2009 1:55 am

yeah, that's why it'd have to be small.
perhaps, people count there own timer from 1 to 30 or something, but maybe it can pause while they are in combat and swinging, but as soon as there is any kind of stare down the timer starts again.

or maybe....
you point your weapon at a person and count loudly....
if they dont hit you or you hit them or something, then they die?
idk, that would increase veteran ownage though....
it's difficult to balance power between those who have it and those who dont.
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Post  Zephyr Sun Jan 18, 2009 1:57 am

Methinks the whole timer idea will need lots of contemplation. It has a good foundation, just need to work out the kinks.
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Post  [GM]Rayoe Sun Jan 18, 2009 2:01 am

yeah, perhaps later ill jot down all the ways i could possible think of playing a game using that timer base i created. right now imma work on making a sheath while i F5 the forums and look for something to reply to.
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Post  bluedragon_012 Tue Jan 27, 2009 7:03 pm

[GM]Rayoe wrote:yeah, perhaps later ill jot down all the ways i could possible think of playing a game using that timer base i created. right now imma work on making a sheath while i F5 the forums and look for something to reply to.

You could get every one clip-on timers. that way no one has to keep track. (btw I liek the idea.
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Post  Runner Tue Jan 27, 2009 9:32 pm

tis a good idea. but I think a salad bowl or kill bowl would be interesting.
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Post  [GM]Rayoe Tue Jan 27, 2009 11:27 pm

JackyTrekker wrote:tis a good idea. but I think a salad bowl or kill bowl would be interesting.

agreed, we should start doing bear pit type things at practice.
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Post  Runner Wed Jan 28, 2009 10:06 am

I think the salad bowl would force others to get used to fighting with other weapons and the bear pit (i heard kill bowl) would give us much EXP points. XD
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Post  Daemonis Wed Jan 28, 2009 11:36 am

JackyTrekker wrote:I'm selling all of my crap and moving to milano(it's in italy)

this could prove mischevious!!!...
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Post  Runner Wed Jan 28, 2009 2:25 pm

Daemonis wrote:
JackyTrekker wrote:I'm selling all of my crap and moving to milano(it's in italy)

this could prove mischevious!!!...

What?!!
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Post  Daemonis Wed Jan 28, 2009 3:46 pm

see!!!!.....it IS mischevious...
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Post  Runner Wed Jan 28, 2009 7:21 pm

*facepalm* Oy...
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Post  Nokomis Wed Feb 04, 2009 3:58 pm

You guys are wierd
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Post  Daemonis Wed Feb 04, 2009 4:26 pm

lol....we all are
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Post  Runner Wed Feb 04, 2009 6:38 pm

Being weird is awesome.
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Post  Leinad Wed Feb 04, 2009 8:14 pm

BELIEVE IT!!!!
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Post  Nokomis Wed Feb 04, 2009 8:17 pm

roflmao
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Post  Runner Wed Feb 04, 2009 8:40 pm

You have no chance to survive. Make your time.
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